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{{Additional Attributes |
{{Additional Attributes |
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+ | | Capitol Item = |
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− | |||
− | |Unit Allocation = 10 |
+ | | Unit Allocation = 10 |
− | |Hero ATK = 4 |
+ | | Hero ATK = 4 |
− | |Hero DEF = 7 |
+ | | Hero DEF = 7 |
− | |Hero |
+ | | Hero SPD = |
− | | |
+ | | Hero INT = 7 |
+ | | Returning Load = |
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⚫ | |||
− | | |
+ | | Ranged Load = |
− | | |
+ | | Melee HP = 2 |
− | | |
+ | | Melee ATK = 5 |
− | | |
+ | | Melee DEF = 10-14 |
− | | |
+ | | Melee SPD = 3 |
+ | | Damage by Melee = |
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⚫ | |||
+ | | Damage from Melee = |
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⚫ | |||
− | |Melee |
+ | | Melee Half-Damage = 1 |
− | |Melee |
+ | | Melee Double-Damage = |
− | |Melee |
+ | | Melee Attack Again = |
− | | |
+ | | Ranged HP = |
− | |Ranged |
+ | | Ranged ATK = |
− | |Ranged |
+ | | Ranged DEF = |
+ | | Ranged SPD = 5 |
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+ | | Damage by Ranged = |
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+ | | Damage from Ranged = |
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+ | | Ranged Half-Damage = 2 |
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+ | | Ranged Double-Damage = |
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+ | | Ranged Attack Again = |
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+ | | Unit1 HP Name = |
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⚫ | |||
+ | | Unit2 HP Name = |
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+ | | Unit2 HP = |
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+ | | Unit1 HP% Name = |
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+ | | Unit1 HP% = |
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+ | | Unit2 HP% Name = |
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+ | | Unit2 HP% = |
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+ | | Unit1 ATK Name = Skeleton |
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+ | | Unit1 ATK = 1 |
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+ | | Unit2 ATK Name = |
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+ | | Unit2 ATK = |
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⚫ | |||
+ | | Unit1 ATK% = 2 |
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+ | | Unit2 ATK% Name = |
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+ | | Unit2 ATK% = |
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+ | | Unit1 DEF Name = |
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+ | | Unit1 DEF = |
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+ | | Unit2 DEF Name = |
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+ | | Unit2 DEF = |
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+ | | Unit1 DEF% Name = |
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+ | | Unit1 DEF% = |
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+ | | Unit2 DEF% Name = |
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+ | | Unit2 DEF% = |
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+ | | Unit1 SPD Name = Angel |
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+ | | Unit1 SPD = 0.26 |
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+ | | Unit2 SPD Name = Skeleton |
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⚫ | |||
+ | | Unit1 SPD% Name = |
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+ | | Unit1 SPD% = |
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+ | | Unit2 SPD% Name = |
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+ | | Unit2 SPD% = |
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+ | | Unit1 Half-Damage Name = |
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+ | | Unit1 Half-Damage = |
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+ | | Unit2 Half-Damage Name = |
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+ | | Unit2 Half-Damage = |
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+ | | Unit1 Double-Damage Name = |
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+ | | Unit1 Double-Damage = |
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+ | | Unit2 Double-Damage Name = |
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+ | | Unit2 Double-Damage = |
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+ | | Unit1 Attack Again Name = |
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+ | | Unit1 Attack Again = |
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+ | | Unit2 Attack Again Name = |
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+ | | Unit2 Attack Again = |
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+ | | Unit1 Load Name = |
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+ | | Unit1 Load = |
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+ | | Unit2 Load Name = |
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+ | | Unit2 Load = |
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+ | | Lumber = |
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+ | | Lumber% = |
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+ | | Ore = |
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+ | | Ore% = |
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+ | | Sulfur = |
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+ | | Sulfur% = |
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+ | | Crystal = |
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+ | | Crystal% = |
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+ | | Gold = |
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+ | | Gold% = |
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}} |
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Latest revision as of 04:37, 26 June 2010
'Thousands of beasts roar when its master tramps.' - Zedonian Ballad |
Stats
Item | Slot | Level | ATK | DEF | SPD | INT | Cost | Sell |
---|---|---|---|---|---|---|---|---|
Boots of the Sage | Combat Shinguard | 70 | 5 (+1) | 3 (+1) | 30 (+2) | 0 (+1) | - | 22000 |
- Note: Numbers in parenthesis are base forging values added for each successful forge level.
Found
- Found on the Overworld map as {{#pad: | 11 | ★ }} (11 Star) equipment.
- Received as a reward from 30 floor of the Tower of Babel.
Equipment Buffs
This section lists all of the buffs that have been observed appearing on the Boots of the Sage. Different buffs appear on different items, and listing which buffs appear where will help players looking for particular buffs.
Additional Attributes:
Hero Attributes
|
Combat Attributes
|
Melee Unit Attributes
|
Ranged Unit Attributes
|
Castellan Attributes
|
Secondary Arms Attributes
|