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Unionist Kressia's capital represents the new elf kingdom, occupying the kingdom will help you gain an ancient item——Blade of Doom.

Basic informationEdit

City of Freedom is the Elf Capital.

Location: The Unionist Capital is located at (X: 2499; Y: 2496). Note that The Unionist Capital is not actually located inside Kressia on the world map.

Occupation date/time: The Unionist Capital may be declared on by the Guild Leader on Tuesday and Saturday between 18:00 and 23:00 server time.

Conquering date/time: Another Guild may declare on an already occupied The Unionist Capital on Monday between 9:00 and 12:00 server time.

Defenses Edit

Unlike most encounters, all of the units are concentrated in the same stack. Three types of units equals three stacks.

Note: Capital battles do not give any exp or fame rewards.

East GateEdit

Hero Hero Stats Units
Elf1
Braidwood
Level 50 Force Value: 2,002,375

140 Attack
190 Defense
150 Speed
100 Intelligence

740 Elf Hunters

200 Green Dragons

41 Elf Dragons

Elf2
Tammy
Level 60 Force Value: 2,123,000

150 Attack
200 Defense
160 Speed
100 Intelligence

523 Elf Hunters

283 Green Dragons

87 Elf Dragons

Elf1
Borchardt
Level 70 Force Value: 2,402,500

160 Attack
210 Defense
170 Speed
100 Intelligence

296 Elf Hunters

400 Green Dragons

148 Elf Dragons

Elf2
Shabina
Level 80 Force Value: 2,842,875

170 Attack
220 Defense
180 Speed
100 Intelligence

569 Green Dragons

233 Elf Dragons

Elf1
Lens
Level 90 Force Value: 3,443,875

180 Attack
230 Defense
190 Speed
100 Intelligence

574 Green Dragons

353 Elf Dragons


West GateEdit

Hero Hero Stats Units
Elf2
Torus
Level 54 Force Value: 2,038,750

210 Attack
140 Defense
160 Speed
100 Intelligence

755 Elf Hunters

204 Green Dragons

41 Elf Dragons

Elf1
Aphrodite
Level 64 Force Value: 2,145,000

220 Attack
150 Defense
170 Speed
100 Intelligence

552 Elf Hunters

299 Green Dragons

92 Elf Dragons

Elf2
Sophia
Level 74 Force Value: 2,602,000

230 Attack
160 Defense
170 Speed
100 Intelligence

320 Elf Hunters

434 Green Dragons

160 Elf Dragons

Elf1
Bennett
Level 84 Force Value: 3,123,000

240 Attack
170 Defense
180 Speed
100 Intelligence

625 Green Dragons

256 Elf Dragons

Elf2
Melowdia
Level 94 Force Value: 3,803,250

250 Attack
180 Defense
190 Speed
100 Intelligence

634 Green Dragons

390 Elf Dragons


South Gate Edit

Hero Hero Stats Units
Elf2
Regel
Level 52 Force Value: 2,016,500

145 Attack
145 Defense
205 Speed
100 Intelligence

745 Elf Hunters

202 Green Dragons

41 Elf Dragons

Elf1
Allangga
Level 62 Force Value: 2,174,875

155 Attack
155 Defense
215 Speed
100 Intelligence

536 Elf Hunters

290 Green Dragons

89 Elf Dragons

Elf2
Stephanie
Level 72 Force Value: 2,330,250

165 Attack
165 Defense
225 Speed
100 Intelligence

207 Elf Hunters

416 Green Dragons

153 Elf Dragons

Elf1
Anterson
Level 82 Force Value: 2,977,500

175 Attack
175 Defense
235 Speed
100 Intelligence

596 Green Dragons

244 Elf Dragons

Elf2
Jenova
Level 92 Force Value: 3,617,625

185 Attack
185 Defense
245 Speed
100 Intelligence

603 Green Dragons

371 Elf Dragons


North GateEdit

Hero Hero Stats Units
Elf1
Anli
Level 56 Force Value: 2,076,750

200 Attack
140 Defense
210 Speed
100 Intelligence

768 Elf Hunters

208 Green Dragons

42 Elf Dragons

Elf2
Mevessi
Level 66 Force Value: 2,318,000

210 Attack
150 Defense
220 Speed
100 Intelligence

571 Elf Hunters

309 Green Dragons

95 Elf Dragons

Elf1
Aodilyte
Level 76 Force Value:

220 Attack
160 Defense
230 Speed
100 Intelligence

320 Elf Hunters

453 Green Dragons

167 Elf Dragons

Elf2
Muria
Level 86 Force Value: 3,279,375

230 Attack
170 Defense
240 Speed
100 Intelligence

656 Green Dragons

269 Elf Dragons

Elf2
Xidu
Level 96 Force Value: 3,996,750

240 Attack
180 Defense
250 Speed
100 Intelligence

666 Green Dragons

410 Elf Dragons


InteriorEdit

Hero Hero Stats Units
Elf1
Eve
Level 100 Force Value: 4,996,875

250 Attack
250 Defense
250 Speed
250 Intelligence

1025 Elf Dragons

Strategies Edit

First three Heroes of each GateEdit

If your hero have speed higher than gate heroes - scout tactics will do the job. If you have lower speed - put one stack of lower tier ranged units in front of your t8s and rest 5 places fill with scouts. Gate's Elites will aim for your lower tier ranged and you will still have enough time to take them, than dragons.


Last two Heroes of each GateEdit

Since all the castellan's units are melee and are concentrated in two stacks, the scout tactic would work excellently here. There are few differences between the tactics to be used against the different heroes. Though their unit count and their attributes differ, the scouts will always move first, and the castellan's units always kill off all 6 scouts before they move to attack the tier 8 units. The only difference is the minimum amount of units required to kill off all the castellan's units in a few turns.

Interior Castellan Edit

Use the scout tactic. Have 6 stacks of 1 scout and 1 stack tier 8 units with as many units as the hero can hold. Set all units to attack. The interior castellan's units will always attack first, and will begin by attacking the scouts. Thus, the scouts provide six turns to eliminate the enemy units. Elf Dragons have 600 HP, and there are 1025 attached to the interior castellan. 600 * 1025 = 615,000 HP total. Defeating these units without taking losses requires 102,500 damage per turn.

Since the enemy units should not be allowed to attack the tier 8 units, defense is not very useful. Furthermore, the castellan has ludicrously high speed and Elf Dragons have higher speed than Elf Hunters. Ignoring non-attribute equipment bonuses, it would require a hero speed of 396 to attack first. Such high hero speed is nearly impossible and would require sacrifice in other attributes. The enemy units will always go first, making speed worthless as well. Thus, the only useful attribute in this battle is attack.

There are two scenarios: buffed and unbuffed. Buffed damage was calculated using a maxed Hawkeye/Rain of Arrows spell, which grants a 15% bonus to base unit ATK. In either case, these calculations do not account for equipment bonuses. For more information on how to obtain these numbers, see Combat Mechanics. *Caveat* These numbers were done using Priests and Elf Dragons. Do the math, find a battle calculator, and above all else use at your own risk. These calculations do not factor in non-attribute equipment bonuses. Because we want to minimize risks, the best non-attribute equipement bonuses would be those that increase range unit attack.

HATK Unbuffed Priests Approx. Force Buffed (15%) Priests Approx. Force Buffed(15%) Priests+10% Hero Atk bonus Approx. Force
200 4750 7,125,000 3800 5,700,000
250 4175 6,262,500 3250 4,875,000
300 3550 5,325,000 2850 4,275,000
350 3175 4,762,250 2550 3,825,000

RewardsEdit

The player conquering the interior Castellan is awarded the Blade of Doom. This is a unique item limited to one copy per server. If another player conquers the interior, the new conqueror will recieve the Blade of Doom, and the defeated player will lose their copy.

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