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Human Light Miracle Designed by the first Human King Grievenhart, it contains the remains of Generals who died in battle. It is a spiritual monument of Zedonia.

The Light Miracle was introduced in the Babel Expansion. It can only be built in Human towns, and the spells it produces only apply to Human heroes, and only to Human units carried by Human Heroes. As with all racial spells, once spells are researched in the castle, the current owner of the castle will receive the bonuses automatically in battle.

Upgrades Edit

Level Resources needed to upgrade Time
(hh:mm:ss)
Fame EXP Requirements
Lumber Ore Sulfur Crystal Gold
1 4800 4800 2400 2400 48000 27:46:40 1440 48000 Townhall lvl 6;
Barracks lvl 6;
Magic Tower lvl 6

Light Miracle Spells Edit

Guardian of Light Guardian of Light Edit

The Defense of Human units led by Human heroes increases by 2% (per level).

Level %
Increase
Resources needed to upgrade Time
(hh:mm:ss)
Fame EXP
Lumber Ore Sulfur Crystal Gold
1 2% 2000 2000 1000 1000 20000 11:06:40 600 20000
2 4% 2500 2500 1250 1250 25000 13:53:20 750 25000
3 6% 3100 3100 1550 1550 31000 17:13:20 930 31000
4 8% 3800 3800 1900 1900 38000 21:06:40 1140 38000
5 10% 4600 4600 2300 2300 46000 25:33:20 1380 46000
6 12% 5500 5500 2750 2750 55000 30:33:20 1650 55000
7 14% 6500 6500 3250 3250 65000 36:06:40 1950 65000
8 16% 7600 7600 3800 3800 76000 42:13:20 2280 76000
9 18% 8800 8800 4400 4400 88000 48:53:20 2640 88000
10 20% 10000 10000 5000 5000 100000 55:33:20 3000 100000

Shining Light Shining LightEdit

The Attack of Human melee units led by Human heroes increases by 0.8% (per level).

Level %
Increase
Resources needed to upgrade Time
(hh:mm:ss)
Fame EXP
Lumber Ore Sulfur Crystal Gold
1 0.8% 2000 2000 1000 1000 20000 11:06:40 600 20000
2 1.6% 2500 2500 1250 1250 25000 13:53:20 750 25000
3 2.4% 3100 3100 1550 1550 31000 17:13:20 930 31000
4 3.2% 3800 3800 1900 1900 38000 21:06:40 1140 38000
5 4.0% 4600 4600 2300 2300 46000 25:33:20 1380 46000
6 4.8% 5500 5500 2750 2750 55000 30:33:20 1650 55000
7 5.6% 6500 6500 3250 3250 65000 36:06:40 1950 65000
8 6.4% 7600 7600 3800 3800 76000 42:13:20 2280 76000
9 7.2% 8800 8800 4400 4400 88000 48:53:20 2640 88000
10 8.0% 10000 10000 5000 5000 100000 55:33:20 3000 100000

Judgment of Light Judgment of LightEdit

For each level the skill upgrades, all the Human units' chance of taking half damage increases by 1%, and their chance of acting twice increases by 0.3% (per level). This effect will only work when the Human units are led by Human heroes.

Note: The Sacred Horn required by this spell can be bought from the cash shop for roughly $1 USD, or starting with Blood Fort, they can be found from level 10 treasures. Purchasing them for cash will make the total cost to upgrade this spell roughly $10 USD.

Level Half
damage
Acting
twice
Resources needed to upgrade Time
(hh:mm:ss)
Fame EXP
Lumber Ore Sulfur Crystal Gold Item
1 1% 0.3% 2000 2000 1000 1000 20000 1x Sacred Horn 00:00:02 600 20000
2 2% 0.6% 2500 2500 1250 1250 25000 1x Sacred Horn 00:00:02 750 25000
3 3% 0.9% 3100 3100 1550 1550 31000 1x Sacred Horn 00:00:02 930 31000
4 4% 1.2% 3800 3800 1900 1900 38000 1x Sacred Horn 00:00:02 1140 38000
5 5% 1.5% 4600 4600 2300 2300 46000 1x Sacred Horn 00:00:02 1380 46000
6 6% 1.8% 5500 5500 2750 2750 55000 1x Sacred Horn 00:00:02 1650 55000
7 7% 2.1% 6500 6500 3250 3250 65000 1x Sacred Horn 00:00:02 1950 65000
8 8% 2.4% 7600 7600 3800 3800 76000 1x Sacred Horn 00:00:02 2280 76000
9 9% 2.7% 8800 8800 4400 4400 88000 1x Sacred Horn 00:00:02 2640 88000
10 10% 3.0% 10000 10000 5000 5000 100000 1x Sacred Horn 00:00:02 3000 100000
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