|Research facility. The higher the LVL of the Magic Tower, the higher the research capabilities of technologies and heroes.|
The Magic Tower contains two types of researchable spells: Castle Spells and Hero Spells.
- Castle Spells are passive and work the moment the spell is done being researched.
- Hero Spells must be equipped on the Hero in order to function. Some are active while the Hero is appointed Castellan, and some must be activated during combat.
|Level||Resources needed to upgrade||Time|
|1||15||26||18||11||210||00:06:48||7||Townhall lvl 2|
|2||31||52||40||24||420||00:20:24||14||Townhall lvl 3|
|3||105||175||131||78||1400||01:01:12||49||Townhall lvl 4|
|4||315||525||393||236||4200||02:50:00||147||Townhall lvl 4|
|5||735||1225||919||551||9800||06:11:49||343||Townhall lvl 5|
|6||1260||2100||1575||945||16800||09:42:15||588||Townhall lvl 5|
|7||1837||3062||2297||1378||24500||13:59:26||857||Townhall lvl 6|
|8||2520||4200||3150||1890||33600||19:03:23||1176||Townhall lvl 6|
|9||3307||5512||4135||2481||44100||24:54:05||1543||Townhall lvl 7|
|10||4200||7000||5250||3150||56000||34:00:00||1960||Townhall lvl 8|
Castle Spells Edit
The following spells are passive/static abilities that can be learned through research in Magic Tower under the "Castle Spells" tab. Once researched, Castle Spells are always active.
|Forestry Skill||Base lumber output increases by 20 and total output increases by 5% per level.|
|Mining Skill||Base ore output increases by 20 and total output increases by 5% per level.|
|Refining Skill||Base sulfur output increases by 10 and total output increases by 5% per level.|
|Polishing Skill||Base crystal output increases by 10 and total output increases by 5% per level.|
|Storing Skill||Max. resource storage increases by 5% per level.|
|Construction Efficiency||Decreases building time by 3% per level.|
|Manufacturing Skill||Gold requirement for unit recruitment decreases by 2% per level.|
|Scouting Skill||The better your scouts, the better your intel will be.|
|Bootcamp||Recruiting time decreases by 2% per level.|
Hero Spells Edit
The following Spells can be learned through research in the Magic Tower under the "Hero Spells" tab. Once researched, Hero Spells must either be equipped on a Combat Hero or a Castellan. Spells equipped to the Castellen become passive abilities. Combat Spells must be activated in combat.
|Harden Bones||Defense of all units increases by 3% per level.||Combat|
|Berserk||Attack of melee combat units increases by 1.5% per level.||Combat|
|Combat Intuition||Max. range of melee units increases by 1.5% per level.||Combat|
|Combat Experience||Experience rewarded to Heroes from combat increases by 1% per level.||Passive combat|
|Roar||Defense of all enemy units decreases by 2% per level.||Combat|
|Resource Pillage||Castle resource output increases by 3% per level (except gold).||Castellan|
|Forced Conscription||Recruitment time decreases by 2% per level.||Castellan|
|Haste||Movement speed of transport units increases by 3% per level.||Castellan|
|Invigorate||Healing time for wounded units decreases by 2%* per level. A defending Hero is required to use this skill.||Castellan|
*Prior to the Babel Expansion, this was 1% per level.