|Research facility. The higher the LVL of the Magic Tower, the higher the research capabilities of technologies and heroes.|
The Magic Tower contains two types of researchable spells: Castle Spells and Hero Spells.
- Castle Spells are passive and work the moment the spell is done being researched.
- Hero Spells must be equipped on the Hero in order to function. Some are active while the Hero is appointed Castellan, and some must be activated during combat.
|Level||Resources needed to upgrade||Time|
|1||21||25||18||15||231||00:06:07||8||Townhall lvl 2|
|2||42||51||39||32||462||00:18:22||16||Townhall lvl 3|
|3||139||169||127||104||1540||00:55:04||53||Townhall lvl 4|
|4||416||508||381||312||4620||02:33:00||161||Townhall lvl 4|
|5||970||1186||889||728||10780||05:34:38||377||Townhall lvl 5|
|6||1663||2033||1525||1247||18480||08:44:01||646||Townhall lvl 5|
|7||2426||2965||2224||1820||26950||12:35:09||943||Townhall lvl 6|
|8||3236||4066||3049||2495||36960||17:09:02||1293||Townhall lvl 6|
|9||4366||5336||4003||3275||48510||22:24:24||1697||Townhall lvl 7|
|10||5544||6776||5082||4158||61600||30:36:00||2156||Townhall lvl 8|
Castle Spells Edit
The following spells are passive/static abilities that can be learned through research in Magic Tower under the "Castle Spells" tab. Once researched, Castle Spells are always active.
|Forestry Skill||Base lumber output increases by 20 and total output increases by 5% per level.|
|Mining Skill||Base ore output increases by 20 and total output increases by 5% per level.|
|Refining Skill||Base sulfur output increases by 10 and total output increases by 5% per level.|
|Polishing Skill||Base crystal output increases by 10 and total output increases by 5% per level.|
|Storing Skill||Max. resource storage increases by 5% per level.|
|Construction Efficiency||Decreases building time by 3% per level.|
|Manufacturing Skill||Gold requirement for unit recruitment decreases by 2% per level.|
|Scouting Skill||The better your scouts, the better your Intel will be.|
|Bootcamp||Recruiting time decreases by 2% per level.|
Hero Spells Edit
The following Spells can be learned through research in the Magic Tower under the "Hero Spells" tab. Once researched, Hero Spells must either be equipped on a Combat Hero or a Castellan. Spells equipped to the Castellen become passive abilities. Combat Spells must be activated in combat.
|Curse||Attack of all enemy units decreases by 1% per level.||Combat|
|Necromancy||Defense of all enemy units decreases by 2% per level.||Combat|
|Soul Boost||Max. HP of all soldiers increases by 1% per level.||Combat|
|Awaken||Experience rewarded to Heroes from combat increases by 1% per level.||Passive combat|
|Enslave Souls||Max. range of melee units increases by 1.5% per level.||Combat|
|Intensive Training||Recruitment time decreases by 2% per level.||Castellan|
|Soul Migration||Movement speed of transport units increases by 3% per level.||Castellan|
|Financing Ability||Castle gold output increases by 3% per level.||Castellan|
|Reincarnation||Healing time for wounded units decreases by 2%* per level. A defending Hero is required to use this skill.||Castellan|
*Prior to the Babel Expansion, this was 1% per level.