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*There are 40 kinds of [[units]] in Heroes of Gaia. Each of the 4 [[:Category:Races|races]] has 10 tiers of units.
 
*There are 40 kinds of [[units]] in Heroes of Gaia. Each of the 4 [[:Category:Races|races]] has 10 tiers of units.
*There are also Tier 11/12 [[units]] that have been added as 9-10 Star Monsters and 11 Star Treasures from the Rise of the Guilds expansion.
+
*There are also Tier 11/12 [[units]] that have been added as 9-10 Star Monsters and 11 Star Treasures from the Rise of the Guilds expansion. <--- ZOMG ! ! !
   
 
{{Unit Tier|1|List=Yes}}
 
{{Unit Tier|1|List=Yes}}

Latest revision as of 21:10, 21 November 2010


  • There are 40 kinds of units in Heroes of Gaia. Each of the 4 races has 10 tiers of units.
  • There are also Tier 11/12 units that have been added as 9-10 Star Monsters and 11 Star Treasures from the Rise of the Guilds expansion. <--- ZOMG ! ! !


Tier 1

Unit Race Attack Type HP ATK DEF SPD Load Cost Time
Centaur Elf Melee 38 16 12 4.22 30 125 01:12
Spear Militia Human Melee 40 15 12 4 30 125 01:12
Peon Orc Melee 37 15 12 3.89 33 118 01:08
Skeleton Undead Melee 37 14 10 3.67 30 108 01:00


Tier 2

Unit Race Attack Type HP ATK DEF SPD Load Cost Time
Elf Scout Elf Melee 10 5 5 50 5 153 01:36
Scout Human Melee 10 5 5 50 5 153 01:36
Wolfrider Orc Melee 10 5 5 50 5 153 01:36
Phantom Undead Melee 10 5 5 50 5 153 01:36


Tier 3

Unit Race Attack Type HP ATK DEF SPD Load Cost Time
Dwarf Warrior Elf Melee 64 26 24 4.67 150 276 02:24
Archer Human Ranged 45 18 16 4.89 38 250 02:24
Axe Thrower Orc Ranged 48 20 14 5.11 34 267 02:31
Zombie Undead Melee 61 24 21 4.44 100 248 02:24


Tier 4

Unit Race Attack Type HP ATK DEF SPD Load Cost Time
Elf Archer Elf Ranged 62 28 22 5.89 52 439 04:24
Armed Soldier Human Melee 81 36 27 5.33 150 394 04:00
Direwolf Orc Melee 78 38 28 7.5 150 428 04:06
Specter Undead Melee 78 33 24 7 60 359 03:34


Tier 5

Unit Race Attack Type HP ATK DEF SPD Load Cost Time
Pegasus Warrior Elf Melee 120 40 32 7 64 544 07:00
Gryphon Human Melee 120 42 32 6.56 64 556 07:00
Ogre Orc Melee 130 40 28 6 72 553 07:00
Vampire Undead Melee 128 42 32 6.67 60 581 07:20


Tier 6

Unit Race Attack Type HP ATK DEF SPD Load Cost Time
Dryad Elf Melee 142 51 45 6.44 70 743 08:38
Monk Human Ranged 115 42 33 7 62 811 10:50
Harpy Orc Melee 140 51 44 7.56 80 734 08:28
Lich Undead Ranged 120 42 35 7 66 840 12:17


Tier 7

Unit Race Attack Type HP ATK DEF SPD Load Cost Time
Unicorn Elf Melee 174 67 54 7.3 84 1,061 10:56
Elite Knight Human Melee 180 70 56 7.4 84 1,125 11:40
Thunderbird Orc Melee 179 70 54 7.6 84 1,109 11:32
Ghost Knight Undead Melee 185 72 61 7.5 90 1,189 12:18


Tier 8

Unit Race Attack Type HP ATK DEF SPD Load Cost Time
Elf Hunter Elf Ranged 190 76 60 7.2 68 1,625 16:06
Priest Human Ranged 175 72 60 7.2 70 1,500 14:56
Cyclop Orc Ranged 195 74 54 7.2 92 1,572 15:41
Lich King Undead Ranged 180 76 58 7.2 68 1,528 15:38


Tier 9

Unit Race Attack Type HP ATK DEF SPD Load Cost Time
Green Dragon Elf Melee 394 124 109 8.78 90 3,000 30:39
Angel Human Melee 400 128 114 8.88 90 3,127 32:00
Colossus Orc Melee 390 118 109 8.44 96 2,875 29:20
Bone Dragon Undead Melee 388 113 104 8.56 92 2,698 28:00


Tier 10

Unit Race Attack Type HP ATK DEF SPD Load Cost Time
Elf Dragon Elf Melee 600 170 133 10.11 100 4,890 46:40
Archangel Human Melee 600 174 138 9.89 100 5,000 48:00
Behemoth Orc Melee 619 162 129 9.56 104 4,750 45:20
Ghost Dragon Undead Melee 569 165 130 9.89 96 4,625 44:32


Tier 11

Unit Race Attack Type HP ATK DEF SPD Load Cost Time
Ancient Blossom Demons Melee 800 230 155 11.89 0 7,300
Azrael Demons Melee 800 230 155 11.89 0 7,300
Demonlord Samurai Demons Melee 800 230 155 11.89 0 7,300
Cyclop Tyrant Demons Melee 800 230 155 11.89 0 7,300


Tier 12

Unit Race Attack Type HP ATK DEF SPD Load Cost Time
Earth Bear Demons Melee 1,101 290 170 9.58 0 10,300
Fiery Giant Demons Melee 1,101 290 170 9.58 0 10,300
The fallen monk Demons Melee 1,101 290 170 9.58 0 10,300
Fallen Treant Demons Melee 1,101 290 170 9.58 0 10,300


Battlements

Every castle can have 2 battlements, one upper battlement and one lower battlement. Battlements are revived after each battle. Although Battlements are technically buildings, they act as ranged units. Each race's battlements have the same base stats, however, the price to upgrade each race's battlement is different.

Level HP ATK DEF SPD
1 410 100 160 100
2 820 200 320 100
3 1230 300 480 100
4 1640 400 640 100
5 2050 500 800 100
6 2460 600 960 100
7 2870 700 1120 100
8 3280 800 1280 100
9 3690 900 1440 100
10 4100 1000 1600 100

Explanations

Load is the amount of resources a unit can carry represented in gold equivalent. The total load value of the entire force is used to determine how many resources a hero can transport between castles and the maximum amount of resources that a hero can plunder from an enemy castle.

Example

Skeletons have a load of 30. A Hero's army consisting of 10 Skeletons can carry 300 Gold or 60 (Ore or Lumber) or 30 (Crystal or Sulfur).

Cost is the gold equivalent cost required to produce the unit. Cost = Gold + (Lumber + Ore) * 5 + (Crystal + Sulfur) * 10. Cost is the same as unit value, which is used to calculate the power of an army. Heroes have a limited amount of unit space that increases as the hero's level rises. Cost may be modified by leveling the Manufacturing spell, though unit value remains unchanged.