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World Buildings appear on the world map as blue stars. Each building has different effects, which include free Hero buffs, resources, or fights.

It requires 10 Action Points to visit any World Building.

Free Rewards[]

These buildings provide benefits without having to fight. Attribute bonuses applied to unmodified stats.

  • You may visit once a day.
The Book of Enlightenment School of War Temple of Wishes* Guard Tower Water Wheel Windmill
The Book of Enlightenment School of War Temple of Wishes The Tower of Defense Water Wheel Windmil
Grants +15% Hero INT buff for 2 hours Grants +10% Hero ATK buff for 2 hours Grants +10% Hero SPD buff for 2 hours Grants +10% Hero DEF buff for 2 hours Grants 2000 Gold Grants 400 Ore / Lumber, or 200 Sulfur / Crystal

* Some in-game actions refer to the Temple of Wishes as The Temple of Scoundrels.

Fights[]

All buildings in this category are limited to 1 visit per day

Location Screenshot Entry Requirements Defending
force strength
Rewards
Bonus XP Fame
Fountain of Pegasus

This place is guarded by winged cavalry, proceed with caution.
Fountain of Pegasus 2200 Fame 30,000-60,000 100% world map movement for 1 and half hours (Not yet implemented) 1,244 60
Undead Tower

In this tower Mithlyn's ancient ancestors perfected the dark magic that forever damned their souls and transformed them into deadeyes.
Undead Tower 21000 Fame 320,000-400,000

130/128/128 ghosts & 87/87/87 liches encountered
1,000-2,500 gold, treasure 8,000 300-350
Monastery

If you wish to defeat the evil forces within and seize their treasure, be careful not to overestimate your own strength.
Monastery 54000 Fame 600,000-800,000

60~90 Archangels or Angels
267-333 Priests
4000 gold, Melee ATK increase 4%-8% (3hrs), and lvl 5 treasure 19,443 600-800
Elven Wooden House

Though your former masters have doubtless warned against provoking Elven archers, the treasure they guard does look rather tempting.
Elven Wooden House 80000 Fame 1,000,000-1,600,000

680 Elf Archers
430 Elf Hunters
200 Green Dragons
4000 Gold, Ranged ATK increase 4%-8% (3hrs) and lvl 6 treasure 30,056 1200
Dragon Palace

Many have come seeking the treasures of the Dragon Palace, and just as many have died trying to claim them.
Dragon Palace 80000 Fame 1,800,000-2,400,000

260-400 Green Dragons
185-245 Elf Dragons
12000-18000 Gold, 400 Crystal, Chance to obtain a dragon item (Dragon's Embrace, Dragonflight Robe, etc)&nbsp 50,001 2000
Tower of Babel

According to legend it is one of the monsters meeting grounds. Legend has it whoever can reach the top, will not only obtain immense power, but also a holy weapon. (Heroes level 30 and up can visit)
Tower of Babel
Depends on current tower level. Click in the name to see more info. Depends on the number of Tower levels completed. Click in the name to see more info.

*Note that although the description says that it's open to heroes level 30 and up, it is quite possible to use lower level heroes

Resource and Experience Building[]

Main article: Resource and Experience Buildings

These can be attacked and occupied for up to 12 hours.

Location Screenshot Defending
force
Reward
Ivory Tower

Kingdom's army school, all heroes that come here, will benefit greatly. Because this is neutral ground, it is free from war and reputation restrictions, battle engagements, so even though you have conquered this land you must watch those around you.
Ivory Tower 150000 2500 XP / 5 minutes
360000 XP max
Dryad Treasury

Lumber yard left by a tree monster, whoever owns it will receive a certain amount of lumber each day. Because this is neutral ground, it is free from war and reputation restrictions, battle engagements, so even though you have conquered this land you must watch those around you.
Dryad Treasury 150000 40 lumber / 5 minutes
5760 lumber max
Dwarven Mine

Ore mine left by the dwarves, whoever owns it will receive a certain amount of ore per day.  Because this is neutral ground, it is free from war and reputation restrictions, battle engagements, so even though you have conquered this land you must watch those around you.
Dwarven Mine 150000 40 ore / 5 minutes
5760 ore max
Alchemist Hut

Sulfur mine left by the skillsman, whoever owns it will get a certain amount of sulfur a day to support army building.  Because this is neutral ground, it is free from war and reputation restrictions, battle engagements, so even though you have conquered this land you must watch those around you.
Alchemist Hut 150000 20 sulfur / 5 minutes
2880 sulfer max
Goblin Workshop

Crystal mine left by the monsters, whoever owns it will receive a certain amount of crystal per day.  Because this is neutral ground, it is free from war and reputation restrictions, battle engagements, so even though you have conquered this land you must watch those around you.
Goblin Workshop 150000 20 crystal / 5 minutes
2880 crystal max
Merchant Camp

This land is where all business trades happen, to who'ever that leads this land will receive a hefty tax benefit.  Because this is neutral ground, it is free from war and reputation restrictions, battle engagements, so even though you have conquered this land, you must watch those around you.'
Merchant Camp 150000 200 gold / 5 minutes
28800 gold max

Special world buildings[]

Portals[]

Allow heroes to travel to another portal on the world map

Unimplemented World Buildings[]

These buildings are not yet implemented, but still appear on the world map.

Location Screenshot
Sphinx

Approach and it will ask many questions. Answer well and it will reward you; answer poorly and you will be eaten alive. (Currently unavailable)
Sphinx
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